3D Character Artist looking for work opportunities in the games industry. Proficient in industry standard software including Maya, Zbrush, Marvelous Designer, Susbtance Painter, Marmoset and Unreal Engine. Always seeking new challenges and opportunities to grow and further develop my skills.
During my time at Pineapple Studios, I have been working on their first project where I have created stylised 3D characters and environmental assets. I have also created 2D concept art and environmental assets for mobile performance. I was also involved in lead meetings, where I liaised with other departments over the production of the game.